graphic design for the new indie developer

Image by Lukas Bieri from Pixabay

Coding is the easy part

If we’re honest with ourselves, we’ll admit that coding most software is much easier than the more creative aspects. How many of us seem to effortlessly implement new features, but neglect the user interface and interaction? We’ve definitely fallen into that trap. Even more, as programmers, we tend to devote a disproportionate amount of time to writing code, testing, and fixing bugs than we do to streamlining the interface and creating graphics.

We’d argue that in many cases, taking the time to draft out the user interface and design can eliminate many of the tedious coding tasks that we find ourselves in. We can even do away with the late-night hours developing a complicated feature that wouldn’t even be necessary with intuitive and beautiful design.

It’s hard to be creative

We’ll be the first to admit that we’ll find ourselves neglecting graphic design. In fact, many of our clients are interested more in implementing their grand functional vision (especially when it comes to internal, enterprise applications).

It’s funny because all we hear is the now, almost old adage “marketing is everything”, however, we tend to totally throw it out the window when it comes to execution. We totally get it though. In our case, when we first started out, we were only technically savvy. We didn’t even know how to design graphics for our games and our interfaces. It’s an intimidating task.

Getting started with design

Our recommendation to the indie developer (more specifically, the indie game developer), is to dip your toes into pixel art. It’s a friendly introduction to graphic design and it goes a long way to making your applications look polished.

Backgrounds, buttons, and even animations are incredibly easy to whip up in no time. We’ve always been intimidated by the professional graphic design software. The cost and the learning curve is high (and subjective). But like most other skills, devoting the time (and building habits) will reap rewards (e.g. more app downloads!).

Take a break from coding and start designing

To wrap up, after finishing this article (and sharing it!), jump on the App Store of your choice and download one of the pixel art apps. Stop neglecting what you’ve put aside for tomorrow and start designing basic graphics. Even the most simple design will improve the look, feel, and ease of use.

We’ve used Pixel Studio on iOS extensively. And while it’s notoriously clunky, the results are excellent. Anyway, we’ll let you get to it!

If you like this article, please comment below! Any and all feedback is greatly appreciate. Stay tuned for another simple (no-BS) write-up on app wire-framing and UX design!

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